Taking Action
The Action Object
Taking actions is managed by an action object passed to the player each turn. This comes in as “actions” in the take_turns() method in your client.
Available Actions
Each turn you can take one action. If you take multiple actions your client will do the last one that is set.
Interact
actions.chosen_action = ActionType.interact
This will set your intent to interact with stations on the map, see Stations
Move
actions.chosen_action = ActionType.Move.up
actions.chosen_action = ActionType.Move.down
actions.chosen_action = ActionType.Move.left
actions.chosen_action = ActionType.Move.right
This will use your action to move around. It will allow the User to moved their AI up, down, left, and right.